2v2 Starcraft 2
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Starcraft II
2v2 Tournament Rules And Format
General Rules
- Any
registered and paid participant at Fragapalooza 2011 is entitled to
participate in the Official Starcraft II 1v1 Tournament.
- Teams
must consist of exactly two (2) players, no substitutions will be
permitted.
- All
matches will be played using the most recently released version of
the game.
- Tournament
officials may elect to shoutcast any of the tournament matches
- Players
must provide their own valid Starcraft II Battle.net account.
- Any
team found using third party add-ons, altered game files, or
modified drivers that changes the game mechanics or provides an
unfair advantage will be disqualified from the tournament.
- It is
the team's responsibility to be aware of, and follow the posted
schedule for the tournament. Failure to be available on time or
leaving before all your games are played could result in a game
forfeit or tournament disqualification.
- Matches have assigned start times, and any team that has not checked
in and cannot be found within 15 minutes of the posted time will forfeit
that match. Match start times will be updated as the tournament
progresses, depending on how quickly we get through the games. It is
the team's responsibility to be aware of times of their matches. A
general schedule can be found at the head table.
- Two (2)
forfeits during the tournament, either intentional or unintentional
will be taken as a team's refusal to play and they will be
disqualified immediately.
- In the
case of battle.net, network, computer or power failure, any affected
matches will be restarted from the beginning.
- If a
match becomes impossible to determine a winner based on the content
of the game play, the match will be restarted from the beginning.
- Either
team in a match may restart the match once within the first minute
(60s) for any reason.
- Should
a game be restarted from the beginning, the new match will be played
on the same map with the same races as the aborted match. Should a
player have selected a random race for the aborted match, they will
then pick the same race as was chosen for them by the randomizer.
- Any
Team may dispute the results of one (1) of their matches during the
tournament. They must do so immediately upon completion of the
match before starting any further matches, and provide the
tournament organizers with a replay file and the reason for
disputing the match results. The case will then be adjudicated by
multiple tournament officials and the results either deemed valid,
force a rematch, or reversed entirely at the discression of the
tournament officials. The officials may request a replay from any
players involved in the match. Since replays are recorded
automatically, failing to produce your replay file will likely
result in unfavorable judgement.
- There
will be no communication (either battle.net or otherwise) with
players outside of the game while a match is in progress, and any
conversation with an opponent must remain civil.
Double
Elimination Round Format
- Signups
will be limited to 32 full teams. First come, first served.
- The
double elimination round will be a standard double elimination
tournament.
- Seeding
will be done using sc2ranks.com based on that team's current season
3 performance at the beginning of the tournament
- Double
Elimination matches will all be Best Of Three (Bo3).
- The
Finals will be Best Of Five (Bo5).
Map
Selection
- The map
pool will consist of the following:
- Arid
Wastes
- Discord
IV
- High
Orbit
- Monlyth
Ridge
- Scorched
Haven
- Tarsonis
Assault
- Twilight
Fortress
- War
Zone
- Gutterhulk
- Khaydarin
Depths
- Omega
Sector
- The
Ruins of Tarsonis
- The map
for the first game of each Double Elimination match will be randomly
selected from the map pool.
- In Bo3
or Bo5 matches, the losing team of the previous game may select the
map for the following game. No map may be played more than once in
the same match.